package mx.com.crowdgine.assetloader;

import java.nio.FloatBuffer;

public class TextureRectangle {
	private FloatBuffer data;
	private int width;
	private int height;
	private boolean initialized;
	private int id;
	
	public FloatBuffer getData() {
		return data;
	}
	public void setData(FloatBuffer data) {
		this.data = data;
	}
	public int getWidth() {
		return width;
	}
	public void setWidth(int width) {
		this.width = width;
	}
	public int getHeight() {
		return height;
	}
	public void setHeight(int height) {
		this.height = height;
	}
	public boolean isInitialized() {
		return initialized;
	}
	public void setInitialized(boolean initialized) {
		this.initialized = initialized;
	}
	public int getId() {
		return id;
	}
	public void setId(int id) {
		this.id = id;
	}
}
